Invention Title:

GENERATING AND PROVIDING IMMERSIVE EXPERIENCES TO USERS ISOLATED FROM EXTERNAL STIMULI

Publication number:

US20240160276

Publication date:
Section:

Physics

Class:

G06F3/011

Inventor:

Applicant:

Drawings (4 of 21)

Smart overview of the Invention

An immersive experience system aims to deliver interactive content to users while isolating them from external stimuli. Users are placed in an isolation chamber filled with a high-density suspension liquid, allowing them to float comfortably at body temperature. The system offers audio, video, and tactile inputs, enhancing the immersive experience.

User Interaction Modalities

Users can interact with the immersive system through various modalities, including eye movements, gestures, or thought inputs. A visual cortex thought recorder detects electrical signals associated with users' thoughts, enabling a unique method of interaction that enhances the overall experience.

Isolation Chamber Features

The isolation chamber includes a base designed for user accommodation and a lid that covers it. A display screen is positioned near the user's face to provide visual input, while audio devices deliver sound. The system incorporates a processor and storage medium that execute programming logic for user input reception and display manipulation.

Wearable Computing System

A wearable computing system can be integrated into the immersive experience setup. This system features a flexible frame with tactile elements that provide feedback to users. The design ensures that ambient light is blocked, and includes processing capabilities for generating displays and controlling tactile responses based on user interactions.

Content Delivery Methodology

The method of providing content involves displaying visual information on a screen attached to the wearable device while simultaneously delivering tactile feedback. This feedback is synchronized with the visual content to enhance immersion. Additionally, the system can detect eye movements and facial muscle activity to adapt displays and tactile responses accordingly.