US20240160277
2024-05-16
Physics
G06F3/011
The patent application describes a method and device for transferring context from a virtual session to the real world. It involves detecting users in a virtual session, obtaining the context of virtual content, and determining user interests through inputs like gestures or speech. The system correlates these interests with the capabilities of real-world devices owned by the user, facilitating the transfer of relevant virtual context to suitable real-world devices.
Traditionally, systems in the metaverse focus on sharing information between web applications and 3D virtual worlds. Users are represented by avatars that mimic real-world actions in virtual environments. Current systems capture user actions and preferences but do not maintain these interests once the session ends. Moreover, existing technologies lack mechanisms for correlating user inputs with real-world device capabilities to sustain information beyond the virtual session.
The invention bridges the gap between virtual and real worlds by enabling sustained information transfer. It analyzes user interests during virtual sessions and finds real-world scenarios where these interests can be applied. The system determines which real-world device is best suited to receive and display the virtual context, ensuring that user preferences are preserved even after leaving the virtual environment.
The system includes a processor with multiple modules: a session manager for user detection, a virtual scanner for context acquisition, and an interest detection module using a multimodal interest engine. User device modules feature a capability abstractor for correlation information and an intelligent device identification engine to select appropriate real-world devices for context transfer.