US20240207724
2024-06-27
Human necessities
A63F13/24
A universal mobile game controller is designed to work seamlessly with various computing device operating systems, such as Android and iOS, using a common connector like USB-C. This innovation allows a single controller to function across different platforms without the need for separate devices tailored to each operating system. The automatic interoperability enhances user experience by eliminating confusion regarding compatibility.
Controllers are essential for interacting with content on computing devices, whether the content is stored locally or streamed from remote servers. A mobile game controller specifically facilitates gameplay on mobile devices, allowing users to engage with games and other media through intuitive input methods. The need for versatile controllers has grown as gaming increasingly shifts to mobile platforms.
The proposed system architecture includes a user controller, a computing device, and a remote device, all of which communicate via wired or wireless interfaces. The controller features various user input devices, such as buttons and joysticks, while the computing device runs an operating system along with an application designed for compatibility with the controller. This structure ensures efficient interaction between the user and the content being consumed.
By utilizing a universal design, the controller can automatically detect the operating system of the attached computing device, negating the need for manual configuration by users. This automatic detection simplifies product usability and enhances customer satisfaction by providing a straightforward solution that works across different ecosystems without additional complexity.
An example implementation showcases a handheld game controller that can accommodate a mobile phone or tablet. The controller includes various input devices and features such as a pass-through charging port and headphone jack. While this example illustrates one specific form factor, the universal design allows for flexibility in creating different types of controllers suited for diverse applications beyond just gaming.