US20240212304
2024-06-27
Physics
G06T19/20
A display control device is designed to enhance user interaction within an augmented reality (AR) environment. It utilizes an imaging component to capture real-world images and recognizes real objects within these images. Based on this recognition, a virtual object is placed in the corresponding AR space. This allows users to visualize additional information superimposed on their real surroundings through various forms of virtual objects such as text or animations.
The device incorporates several key components, including a controller, imaging part, sensor part, operation part, storage, and display part. The controller processes data from the imaging part and executes programs stored in its memory. It consists of functional blocks that manage user operations, image recognition, and environment assessment. This configuration enables the device to respond dynamically to user inputs and environmental changes.
Once a virtual object is placed in the AR space, it typically remains static unless modified by user input. The device allows users to change the position or state of the virtual object based on their intentions through specific operations. This interactivity enhances the immersive experience by enabling users to manipulate virtual elements in real-time, aligning them with their preferences.
The display control device is versatile and can be utilized in various formats beyond smartphones, including digital cameras, personal computers, and gaming consoles. Its ability to integrate with different hardware makes it adaptable for various applications in gaming, education, and professional fields where AR can provide significant benefits.
The technology presented focuses on improving user engagement in augmented reality by allowing dynamic interaction with virtual objects. By recognizing real-world elements and enabling user-driven modifications of virtual representations, this device aims to create a more personalized and engaging AR experience.