US20240248314
2024-07-25
Physics
G02B27/0172
A head mounted display system is designed to deliver virtual content directly to a user's eyes through at least one display. The system includes inward-facing cameras that monitor the user's eye movements, including gaze direction and eyelid motions such as blinking. Processing electronics are integrated to interpret these eye metrics and initiate or adjust virtual content based on user interactions.
As technology progresses, the need for traditional input devices like mice or keyboards diminishes, allowing for more natural interactions through passive eye detection. The system can respond to subtle eye gestures, providing a more immersive experience in virtual and augmented reality environments. This capability enhances user engagement by enabling seamless control over virtual content without the need for physical tools.
The processing electronics can determine when the user's eyes are partially closed and adjust the display state accordingly. For instance, if both eyes remain closed for a specific duration, the system may alter what is presented to the user. This feature allows for responsive changes in virtual content based on real-time eye behavior, enhancing user experience and interaction fluidity.
The system also incorporates gaze direction and vergence to facilitate selection processes within the virtual environment. Users can direct their gaze at buttons or menu items, which the processing electronics recognize to execute commands. By integrating eye metrics into selection methods, the head mounted display system offers a more intuitive way for users to interact with digital content.