US20240273895
2024-08-15
Physics
G06V20/20
Innovative systems and methods are introduced for enhancing video presentation and analytics during live sporting events. Utilizing at least two cameras, these systems track objects throughout the event, generating video feeds that are sent to a server processor. This setup allows for comprehensive monitoring of the event in real-time.
The server processor plays a crucial role by matching the video feeds from various camera angles to create a 3D model of the environment. From this 3D model, 2D graphics are generated, offering different perspectives that enhance viewer engagement and understanding of the game's dynamics.
In addition to visual representation, the system produces statistical and analytical data concerning object movements during the event. This data is then displayed on the generated 2D graphics, providing viewers with insights into player performance and game statistics in an easily digestible format.
A notable feature of this system is the establishment of a standard file format for documenting object movement over time. This format is applicable across various sports, ensuring consistency and facilitating data sharing among different sporting events.
The integration of advanced video analytics not only enriches the viewing experience but also aids in performance analysis for teams and players. By leveraging real-time data and graphics, stakeholders can gain deeper insights into gameplay strategies and player dynamics, ultimately contributing to improved training and competitive outcomes.