US20240312360
2024-09-19
Physics
G09B7/02
An education platform utilizing extended reality integrates advanced technology to enhance online learning experiences. It comprises a processor and memory that work together to receive entity data related to users, such as students or teachers. The system generates an educational model that interacts with users by processing their inputs and delivering tailored educational responses.
The platform features a virtual avatar that serves as an interactive element in the user interface. This avatar includes a base image and multiple animations, allowing it to respond dynamically to the educational content generated based on user inputs. As users engage with the platform, the avatar displays animations corresponding to the educational responses, creating a more immersive learning experience.
Entity data, which may include personal attributes like name, gender, and educational history, is crucial for personalizing the learning experience. This data is collected through various user input devices, enabling the platform to tailor educational content to individual users. The educational model adapts based on this information, ensuring relevant and engaging interactions.
The educational model is designed to process various types of user inputs—textual, audio, or video—and generate appropriate educational responses. These responses can cover a wide range of subjects and complexities, from basic arithmetic to advanced topics. The system aims for real-time communication between the educational model and the virtual avatar, enhancing responsiveness and engagement.
To further enhance functionality, the platform may utilize blockchain technology for secure communication of educational responses. Additionally, it can generate non-fungible tokens linked to entity data and virtual avatars, potentially offering unique digital assets that represent users’ learning journeys. This integration not only secures data but also introduces innovative elements into the educational ecosystem.