Invention Title:

GESTURE DETECTION VIA IMAGE CAPTURE OF SUBDERMAL TISSUE FROM A WRIST-POINTING CAMERA SYSTEM

Publication number:

US20240338084

Publication date:
Section:

Physics

Class:

G06F3/017

Inventors:

Applicant:

Smart overview of the Invention

Gesture detection for augmented reality (AR) systems involves recognizing hand movements to control virtual objects. This technology utilizes a wrist-mounted camera system that captures images through the skin of the user's wrist using near-infrared light. The captured images are analyzed to determine changes in biological metrics, like perfusion index (PI), which correlate with specific hand gestures.

Technical Components

The system consists of an image capture device integrated into a wristband, which emits infrared light and detects the resulting images. The gesture detection circuitry processes these images to derive a biological flow metric, enabling the identification of gestures made by the user. This approach allows for precise gesture recognition, even differentiating between subtle finger movements.

Benefits Over Conventional Methods

Traditional AR systems often rely on RGB cameras mounted on smartglasses, which can be power-intensive and less effective in distinguishing nuanced gestures. The innovative wrist-mounted camera solution addresses these limitations by providing a more efficient way to track hand movements without the high power consumption associated with RGB cameras.

Application in Augmented Reality

This gesture detection technology enhances user interaction within AR environments. Users can perform actions such as pinching or selecting virtual objects simply by making corresponding hand movements, which are accurately interpreted by the system. The ability to differentiate between various gestures significantly improves the usability and functionality of AR applications.

Future Implications

The advancements in gesture detection through subdermal imaging could lead to more intuitive interfaces in AR systems. By refining how users interact with digital content, this technology has the potential to transform user experiences in gaming, education, and various professional applications where AR is utilized.