US20240367795
2024-11-07
Performing operations; transporting
B64D11/0015
Technical solutions are described that enhance in-flight entertainment by providing passengers with virtual experiences that simulate real-life scenarios related to their journeys. These experiences can be presented through various forms of extended reality (XR), such as virtual reality (VR), augmented reality (AR), and mixed reality (MR). Passengers can use these applications to explore tourism attractions, engage with vendor goods, and interact with other travelers. The system allows users to control and customize their virtual experiences and even make reservations for real-world activities while still in transit.
The system is designed for use in commercial passenger vehicles, focusing on improving in-flight or in-vehicle entertainment systems. It addresses privacy and security concerns associated with user interactions within these systems. By integrating advanced connectivity tools, the system offers passengers more than traditional entertainment options, allowing for interactive and productive travel experiences.
The in-vehicle system is equipped with virtual experience applications that simulate real-world experiences relevant to the passengers' journeys. These applications operate within a shared virtual environment or metaverse, enabling passengers to interact collaboratively. Passengers can preview and arrange aspects of their travel destinations, such as touring a museum virtually and booking real-life tickets while still en route. The system communicates user selections to external systems to facilitate these arrangements.
Virtual experience applications also allow passengers to explore landmarks encountered during their journey. The system adapts based on passenger interest, ensuring future travelers enjoy relevant content. By connecting virtually, passengers can collaborate on travel plans, discover mutual interests, and even apply digital profiles like frequent flyer points to enhance their real-life experiences. This collaborative platform fosters social interaction and decision-making among travelers.
The system supports XR content that enables users to engage in various activities like gaming, learning, and shopping within a digital space. Interaction is possible through devices such as smartphones or VR headsets, offering immersive metaverse experiences. Users can participate in virtual concerts, create content for in-world currency, and trade virtual assets like NFTs. These features address limitations of traditional in-flight entertainment by providing innovative ways for passengers to socialize and interact during their journey.