US20250029531
2025-01-23
Physics
G09G3/003
The patent application introduces a system for holographically displaying three-dimensional objects, utilizing a display and a controller. The display consists of a backplane with numerous circuits and display elements arranged in an irregular pattern. Each display element is connected to a specific circuit. The controller manages the display by sending control signals to modulate the properties of the display elements, facilitating the creation of 3D holographic images.
This innovation addresses advancements in 3D displays, particularly in virtual, augmented, and mixed reality environments. Traditional 2D projections and 3D rendering techniques have evolved to include hybrid methods that integrate head and eye tracking. These methods aim to mimic holographic imagery by simulating light fields that resemble actual holograms, enhancing the immersive experience.
The system employs a computer-implemented method to manipulate data related to 3D objects. This involves handling data of multiple primitives, where each primitive includes vertices with associated data like coordinates and color information. The method involves associating vertex identifiers with their data and storing these associations in memory. Primitive identifiers are similarly managed, allowing efficient data retrieval and processing for rendering.
The rendering process involves determining electromagnetic field contributions from each primitive to the display elements. This is achieved by calculating the sum of these contributions for each display element, enabling accurate holographic representation. Commands from computing devices guide this process, specifying drawing instructions based on primitive information without needing detailed primitive data initially.
The technology can be implemented through non-transitory computer-readable media or apparatuses with processors executing stored instructions. The system's efficiency is enhanced by adjusting vertex data to create gaps or overlaps between primitives, optimizing the holographic display's visual quality. This approach supports high refresh rates and image quality while maintaining compact system design.