Invention Title:

HOLOGRAPHICALLY DISPLAYING THREE-DIMENSIONAL OBJECTS

Publication number:

US20250029534

Publication date:
Section:

Physics

Class:

G09G3/003

Inventors:

Applicant:

Smart overview of the Invention

The patent application introduces a system designed for holographically displaying three-dimensional objects. It encompasses methods, devices, and systems that utilize a display and a controller. The display features a backplane with numerous circuits and display elements arranged in an irregular pattern. Each display element is connected to a specific circuit, allowing the controller to send control signals that modulate properties of the display elements.

Technical Context

The development of this technology is set against the backdrop of advancements in 2D projection and 3D rendering, which have paved the way for innovative 3D display techniques. These methods often integrate head and eye tracking with traditional displays to create experiences akin to holographic imagery. They aim to simulate stereo or light fields in a way that mimics real holograms, enhancing virtual, augmented, and mixed reality experiences.

Functional Summary

Key aspects of the disclosed technology include computer-implemented methods for manipulating data related to object primitives. This involves associating vertex identifiers with their respective data in memory and linking primitive identifiers with vertex identifiers. Such processes facilitate efficient data handling and support high-quality 3D object displays with improved computation speed and refresh rates.

Implementation Details

The method includes determining primitive identifiers linked with command instructions and transferring these commands to processing devices. It further involves adjusting vertex data to manage gaps or overlaps between primitives, ensuring seamless 3D representation. The technology also encompasses non-transitory computer-readable media storing executable instructions for implementing these methods.

Advanced Features

Additional methods described involve calculating electromagnetic field contributions of primitives to display elements, enhancing the holographic effect. Commands from computing devices can specify drawing instructions based on primitive information, which is subsequently used to retrieve necessary data from memory. This setup allows for dynamic and precise control over the 3D object rendering process.