Invention Title:

HOLOGRAPHICALLY DISPLAYING THREE-DIMENSIONAL OBJECTS

Publication number:

US20250061826

Publication date:
Section:

Physics

Class:

G09G3/003

Inventors:

Applicant:

Smart overview of the Invention

The patent application introduces a system for holographically displaying three-dimensional objects using a sophisticated setup involving a display and a controller. The display is equipped with a backplane that hosts numerous circuits and display elements arranged in an irregular pattern. Each display element is connected to its respective circuit, allowing the controller to send control signals that modulate properties of these elements, thus enabling the display of 3D objects.

Technical Field

This technology falls within the realm of three-dimensional displays, focusing on the enhancement of 3D object visualization. It leverages advancements in traditional 2D projection and 3D rendering to create more immersive experiences in virtual reality (VR), augmented reality (AR), and mixed reality (MR) by simulating holographic imagery using tracking and measurement-based calculations.

Methodology

The system employs a computer-implemented method to manipulate data associated with 3D objects. This involves organizing data of primitives, which are basic geometric structures composed of vertices. Each vertex is assigned an identifier linked to its data, and these associations are stored in memory. The method also includes managing primitive identifiers and their related vertex identifiers to facilitate efficient command processing for rendering 3D images.

Implementations

Several implementations are described, such as determining primitive and vertex identifiers based on their order in data streams, adjusting vertex data for visual effects like gaps or overlaps, and using electromagnetic field contributions to enhance display quality. The method can be executed by processors from instructions stored on non-transitory computer-readable media, ensuring flexibility across different hardware setups.

Applications

The described technology can significantly improve compact optical systems for high-quality 3D displays with faster computation speeds and higher refresh rates. It can be applied in various simulation applications where realistic 3D representations are crucial, such as in gaming, scientific visualization, or advanced user interfaces that require precise holographic displays.