Invention Title:

SPATIAL AUDIO IN VIRTUAL CONFERENCE MINGLING

Publication number:

US20250193625

Publication date:
Section:

Electricity

Class:

H04S7/303

Inventors:

Assignee:

Applicant:

Drawings (4 of 14)

Smart overview of the Invention

The discussed method focuses on enhancing virtual conferencing by integrating spatial audio, allowing participants to experience a more immersive mingling environment. The system presents a virtual conference area where users, represented by avatars, can interact in various groupings or sub-meetings. Each participant is assigned a location within this virtual space, and audio streams from different groups are spatialized to reflect their relative positions, creating a realistic auditory experience akin to physical presence in a room.

Virtual Conference Area

Participants in the virtual conference are represented by avatars, which could be static images or video feeds. These avatars can move around the virtual space, enabling users to join different sub-meetings or breakout rooms. The virtual conference provider manages these interactions, allowing participants to see and navigate toward different groups within the virtual area, thus facilitating dynamic and fluid communication.

Spatial Audio Experience

As participants navigate through the virtual conference area, they receive spatialized audio streams from various groups. This auditory experience simulates walking through a real conference space where conversations are heard from different directions and distances. The spatial audio is generated using head-related transfer functions (HRTFs) to provide a sense of directionality and proximity, enhancing the realism of the virtual interaction.

Implementation

The client software plays a crucial role by processing audio streams based on the location data of both the user and other participants. This processing results in spatialized audio streams that are mixed and outputted to users' devices. As users move within the virtual space, these streams adjust dynamically, maintaining an accurate representation of their position relative to others, thereby fostering an engaging and interactive environment.

System Architecture

The system architecture involves a video conference provider connected to various client devices through communication networks. It supports functionalities like creating meetings, managing breakout rooms, and authenticating user identities. Meetings occur in virtual "rooms" where audio and video data are multiplexed for participant interaction. This setup ensures flexibility in hosting both public and private meetings while providing a seamless user experience across different platforms.