US20250199612
2025-06-19
Physics
G06F3/013
A wearable device is designed to deliver an immersive experience by leveraging advanced technology. It incorporates multiple components such as sensors, cameras, memory storage, and processors. These components work together to enhance user interaction with both real and virtual environments.
The device uses its camera to capture images of the real world surrounding the user. It processes these images to identify real objects in the user's vicinity. Simultaneously, sensors within the device gather data on the user's posture, providing a comprehensive understanding of the user's physical state and environment.
Based on the identified real objects and user posture, the device calculates a first immersion level. This immersion level helps in determining how virtual elements should be introduced and displayed. The device then projects a virtual object as part of an application execution screen, integrating it into the user's environment.
As the user interacts with the virtual object, a second immersion level is determined. This level assesses the depth of interaction between the user and the virtual content. Adjustments to the display scheme of the virtual object are made based on this second immersion level, enhancing or diminishing its presence as needed.
The wearable device's ability to dynamically adjust virtual displays based on user interaction and environmental context offers a tailored immersive experience. This innovative approach ensures that users remain engaged and that virtual elements seamlessly integrate with real-world surroundings.