Invention Title:

GENERATING VIRTUAL HAIRSTYLE USING LATENT SPACE PROJECTORS

Publication number:

US20250209710

Publication date:
Section:

Physics

Class:

G06T13/40

Inventors:

Applicant:

Smart overview of the Invention

The patent application introduces a method for generating virtual hairstyles using a GAN (Generative Adversarial Network) model. Initially, the technology creates a facial image and overlays 3D virtual hair to produce a second image. This second image is then projected into a GAN latent space to generate a third image with realistic virtual hair. Finally, the realistic hair is blended with the original face image to produce a new image that reflects the desired hairstyle.

A neural network is trained to transform the second image with 3D virtual hair into an output image featuring realistic hair. This trained network can generate specific output images based on particular input images, ensuring that the virtual hairstyles appear realistic and natural. This process is particularly useful in applications such as entertainment, virtual reality, and augmented reality, where realistic image manipulation is crucial.

The background section highlights the increasing significance of digital images due to advancements in portable computing devices, storage capacity, and network connectivity. These developments have made digital images integral to daily life, creating a demand for sophisticated image processing techniques. The described technology addresses these demands by enabling efficient and realistic virtual hair generation.

The detailed description emphasizes the challenges of performing image processing operations under varying conditions such as lighting and geometric distortion. Augmented reality technology is leveraged to enhance user experiences by integrating electronic information seamlessly into real-world environments. The patent outlines improvements in capturing and rendering AR content, which optimize power consumption and processing efficiency on resource-constrained devices.

The application also describes an interaction system that facilitates communication over networks through client systems hosting multiple applications. This system supports data exchange between clients and servers, allowing for enhanced media augmentation and interactive media sharing. The infrastructure includes APIs for integrating external resources, enabling users to access additional functionalities through linked applications.