US20250225723
2025-07-10
Physics
G06T17/00
A sophisticated system for extended reality (XR) interactions is introduced, featuring a motion tracker device, an XR display device, and a processor. The processor executes instructions to present XR content in a three-dimensional (3D) space during interaction sessions. It meticulously tracks users' full-body movements within this space and establishes an interaction plane where elements like obstacles and targets move towards it. The system evaluates interaction events by checking if user body parts coincide with target elements while avoiding obstacles, calculating scores based on these interactions.
Extended Reality (XR) encompasses Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), offering immersive experiences that merge real and simulated environments. This technology is notably prevalent in gaming, providing users with engaging and interactive experiences. The described invention focuses on enhancing these experiences through full-body interaction within XR environments, thereby expanding the potential applications of XR technology in gaming and beyond.
The system comprises several key components: a computer system with a processor and memory, a motion tracker device, and an XR display device. The processor executes software that facilitates XR interaction by receiving input from the motion tracker and generating display content for the XR device. The motion tracker monitors full-body movements using inertial or optical sensors, while the XR display presents content through devices like VR headsets or smart glasses.
The interaction process involves displaying XR content in 3D space via the XR display device, tracking user movements with the motion tracker, and defining an interaction plane where elements move towards it. The system calculates scores by determining if user body parts overlap with target elements without touching obstacles. This method enhances user engagement by making interactions more dynamic and physically involved.
The processor executes tasks using computer-readable instructions stored in memory, which may include local storage or data from online servers. Motion trackers can be wearable sensors or optical systems capturing 2D/3D images of users. The XR display device may incorporate additional features like eye or head tracking to further refine user interactions. This setup allows for diverse applications across various devices, from gaming consoles to mobile platforms.